MY ROOM(2016)
Goal:
Design a room that I would like to live in for at least the next five years following the rules of design.
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Research:
For this project I had to study about rhythm, distribution, purpose, storage, color theory, lighting, styling, details, focus and numerous other skills.
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In addition, since my room is actually being made into this design, I had to study budgeting and adapt it to work with the carpenter and make it happen.
Notes:
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IA Projects are prototype-based to make the product as good as it can get. I thought that my designs were perfect after the first prototype, but the project taught me to receive feedback and make the best out of it. I used to take feedback as something that was just "for decoration", since in other classes we don't get to apply the feedback, but in the IA we do and I had to learn to accept and apply negative feedback. In the end, comparing my final product to the first prototype, I can see an amazing amount of growth which I wouldn't have got if I hadn't done the prototypes, received feedback and applied it.